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Roleplay Teaching Center The Importance of Giving



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Junior Staff
Lion's League
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Gryffindor
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6th year Witch
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The Importance of Giving


Giving is defined as allowing someone to have, or to experience, something. This month, we want to give you the opportunity to share your thoughts and opinions with us by having a discussion. So, whilst we were feeling generous, we decided to venture down the route of giving in terms of role-playing.

Every role-player has different preferences, requirements and capabilities. We all have different strengths as well, but how often do we do things for our partner(s)? How often have you gone to respond to a role-play and have had nothing to work off? How often have you finished your post and realised that your partner has nothing to work with? Do you conscientiously ensure that there are a lot of things for your partner to pick up on in your role-play to further the plot? What do you do when you have nothing to work with?


Task
Your task this month is to respond to the above discussion. We have provided some pointers to get you started, but please feel free to ask your own questions, provided they stick to the theme.

Rules
1. All responses must be your own. All HEX Terms and Teaching Center Rules apply.
2. To qualify for a prize, you must provide an initial response to the discussion and at least ONE response to someone else.
3. All responses must be a minimum of 100 words to count.
4. Winners will be randomized from all eligible entries.
5. If you have any questions, please owl a Teaching Center staff member; our names are listed at the top of the Teaching Center forum.
6. All entries are due by 11:59 PM HEX time on February 14th.


Prizes
1st: Wedding Invitation
2nd: 35,000 Galleons
3rd: 25,000 Galleons
4th: 20,000 Galleons
5th: 20,000 Galleons
6th: 750 HP
7th: 500 HP
8th: 300 HP
 

Junior Staff
Lion's League
Junior Staff - Lion's League
Muggle Born
Gryffindor
Every donor is a life saver. Speak up, save lives #OrganDonation #BloodDonation
6th year Witch
Status: Online
Age: 30
Posts: 29,976
When I find that my partner has provided me with nothing/very little to go off, initially I make a conscientious effort to provide my partner with several opportunities to expand on or further the plot with. When the behaviour continues and they fail to give me anything, I tend to make use of our planning thread and post in there to gauge what direction they want to take the plot in. If I double check what direction they want to take the plot in, it's not godmodding them.

I also do make an effort to ensure there is something in my posts that partner(s) can use to further the plot. Having been in the position where I have nothing to work off of, I like to ensure I provide them with something. I aim to leave at least one plot progression option at least. Sometimes, depending on how quickly I need to put the post up, I try to give them a couple.

Has anyone else any tricks for working around a post with very little for them to work on? How do you talk to your partner about it?
 

Pureblood
Slytherin
The curls must go.
2nd year Witch
Status: Online
Age: 13
Posts: 55,407
Haha there's a reason why I avoid being the first to post in a group RP...I give a lot of details that makes my post terrifyingly long. Though that is a recent development, I still find it interesting that I can pluck out so many details from a setting that doesn't even exist.

I usually go off the most significant point they have in their post. Most RPs I've joined have the most cliche starts: Bumping into someone. I roll my post by basing it of that. Or just spotting someone/something and using that to further expand my post. A sudden change in weather or a dog that looks like Gabe? A man who looks like a paedophile? A lady whose nails and chin look so sharp they can kill? etc. etc.

I just tell them: Hey, I'd appreciate it if you can add more detail to your next post, or: Do you have any ideas for your character's appearance/actions (if not included in much detail) that you'd like to put in but didn't put in? Is it ok if I gmod them into my post for my character to react to?

Does anyone have some personal experience with a poorly-detailed/too-detailed RP post and would not mind sharing?

Edited by Lily
 

Pureblood
Slytherin
His moss-coloured orbs give nothing away
3rd year Witch
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Age: 27
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Quote:
Has anyone else any tricks for working around a post with very little for them to work on? How do you talk to your partner about it?

I try to spot the most important detail in someone’s post and build a story around that. If my partner has offered a post with very little to work on, I would gently approach them and ask if they have thought about building some actions or character details into the post.

The thoughts and feelings of characters could be something that they could use. Although I wouldn’t then be able to build on thoughts and feelings, it could give my partner inspiration for writing the rest of their post or future posts.

I myself would offer as much detail to my partner as possible in case they find something they can go off in my post. Perhaps they can use my post as an example of information they could include in their own posts.


// fixed typo - Nox

Edited by AccioNox
 

Ravie Subforum Mod
Ravie Subforum Mod
Pureblood
Ravenclaw
Hello everyone! My name is Chloe. I am willing to chat/rp with anyone, so don't be afraid to owl me.
2nd year Witch
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Quote: Lily

Does anyone have some personal experience with a poorly-detailed/too-detailed RP post and would not mind sharing?

Edited by Lily



One time I was role playing with a partner who rarely did over three sentences and would make them very dull. I began mentioning some plot twists they could possibly use and I would increase the length of my posts, giving my partner plenty of leads. I even tried going shorter, giving them more control, and hopefully causing them to post more. It didn't work. I took a break, getting tired of them needing constant nudging. A few months later, for whatever reason, they began actually posting enough for me to take leads on. To this day, I still don't know what caused them to do it.


Here are a few of the first steps I take it a person is posting too little and not giving me enough to work with:
1. Ask them. I have had lots of people change their ways as soon as I bring it up. Most people don't even realize what they are doing.
2. Use a planning thread. A lot of times if a person barely posts they have no ideas on what to write. By planning things out, the partner is more likely to know what to say.
3. Add more to yours. This gives them many open ends that they can use, and it also gives them an example of what they want.
4. Ask your partner to use over a few sentences. I usually prefer over three sentences.

I usually do all of the things on the list a few times before I drop a roleplay. I usually do not like doing that, but if a person is not going to be good with your roleplaying, I drop.

Edited by Ravenpuff995
 

Gryffindor Prefect
Gryffindor Prefect
Pureblood
Gryffindor
"Courage is not the lack of fear. It is acting in spite of it." - Mark Twain
4th year Witch
Status: Online
Age: 12
Posts: 15,582
If my partner's posts are not very detailed and don't provide me with much to go on, I might pop into the planning thread and check-in with them, re-discussing the plot, etc. If that doesn't work, I might post something like: Hey, I was wondering if you could add a little more length and details to your posts?

One thing that might help add more description about my character in my partner's posts and vice versa is if we both posted mini character bios with physical description in them. That might help a little with needing more detail.
 

Muggle Born
Slytherin
It's your local nonbinary pal! (please be my friend)
1st year Wix
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I have a hard time working with new partners. I've spent nearly every day since 2008 writing with the same person, and we fell into patterns that worked well with the other. We found ways to give and take so that our characters evolved to be perfect together. Creating a world together is a very difficult thing to do, and I'm glad I've been given the opportunity to do that with someone so special to me, but learning what works best for others is definitely a learning curve. I am looking forward to working with more people in the feature.
(WC 100)
Quote: Pyper
Has anyone else any tricks for working around a post with very little for them to work on? How do you talk to your partner about it?


There have been a few times with my main partner, but I'm not sure if the tips I use will be helpful, as it does seem like a person to person basis. Whenever my partner gives short or undescriptive responses, it is usually because he's tired or because he wants my opinion on how to go forward. In the first case, I stop for the night, and in the second case, we discuss the story for a little bit, deciding where we want to go. When we first started, the both of us were very nervous about starting romance stories and neither of us wanted to be the first to move forward. The only way we could really go on was to talk about it together.
WC 126
 

Ultimate Hufflepuff
Ultimate Hufflepuff
Muggle Born
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4th year Witch
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Age: 25
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When I wirte a Rp post, I do actually take into consideration that I need to leave my partner something to work with. So if we already started an interaction, I would maybe have my character specifically address my partner's character, so that they could later respond to that. Or I might react to a certain action that my partner had written. But even if I am making the very first post of a RP, I try to leave some open-ended opportunities for my partner to latch on with their post ^_^

Quote: Pyper
When the behaviour continues and they fail to give me anything, I tend to make use of our planning thread and post in there to gauge what direction they want to take the plot in. If I double check what direction they want to take the plot in, it's not godmodding them.



I often do this too, though for me it's more likely to happen after the first post that leaves me with nothing to work with. You're more patient than me XD
The planning thread is a great way to make sure that both partners are on the same page. And it did happen in the past that I had a partner who just forgot the initial plan we made, so having that friendly check-in was a good thing and helped us go back on track to the plot we planned on.
 

Muggle Born
Gryffindor
You matter! You are loved!!
5th year Witch
Status: Online
Age: 54
Posts: 23,165
How often do we do things for our partner(s)? The first thing I do is chat with my partners in a planning thread to lay out a plot of some sort and decide who wants to write first, second, third, etc.

How often have you gone to respond to a role-play and have had nothing to work off? I haven't been RPing that long, and can't remember an instance of this.

How often have you finished your post and realised that your partner has nothing to work with? I hope never.

Do you conscientiously ensure that there are a lot of things for your partner to pick up on in your role-play to further the plot? I try to leave my partner at least two places to interact. I ask a question, place an object in a certain place, bump into folks in the crowd, etc.

What do you do when you have nothing to work with? Ah, if they have left me nothing - this has not yet happened, but if it does, I expect I'll see if there is something from the general plot line that we discussed in the planning thread that I can run with. I'll also double check with my partner to see if there is a way to interact yet. Maybe the clue was so subtle my dense head didn't pick up on it.

I really appreciate this discussion - as a new RPer, it is helpful to read all of these wonderful discussions.
 

Pureblood
Ravenclaw
3rd year Wizard
Status: Online
Age: 24
Posts: 9,107
I take into account how my partner(s) could respond to what I write, and I make sure that there is enough description or action for them to respond to.

I have had times where I was left with very little to respond to. More often than it should, that often leads to me just taking a break from the RP for a few days when I can't think of anything to respond to the previous post. Alternatively, most of the RP I do are for contests, and if there are "bad" posts that don't leave much to work with, I 'll sometimes just stop caring about the RP and just finish the required number of posts/word count for participation.

Quote:
The thoughts and feelings of characters could be something that they could use. Although I wouldn’t then be able to build on thoughts and feelings, it could give my partner inspiration for writing the rest of their post or future posts.


Is thoughts/feelings something that you are not supposed to respond to in a RP? I've included narration and description responding to thoughts.
 

Magical Archivist
Hufflepuff Warrior
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Nine-tailed fox

Fairy princess

Smooth shark
Magical Archivist - Hufflepuff Warrior - Quidditch Captain - Nine-tailed fox - Fairy princess - Smooth shark
Earp Heir
Hufflepuff
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2nd year Witch
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Posts: 37,641
How often have you gone to respond to a role-play and have had nothing to work off? How often have you finished your post and realised that your partner has nothing to work with?
- I don't have much experience with roleplaying, but I definitely relate to how annoying it is to have no offers. I like to think I'm not too guilty of this.

Do you conscientiously ensure that there are a lot of things for your partner to pick up on in your role-play to further the plot?
- Definitely. Responding is essential, but making new offers is equally key. If there's not a natural next step in the RP, a twist is always fun.

What do you do when you have nothing to work with?
- It's not a situation I've come across often since I tend to limit myself to partners I can trust, but my instinct would be to bring in a new/unexpected problem/twist to shake things up.
 

Staff Emeritus
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Jigglypuff
Hufflepuff
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Graduated Witch
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I often try and end my part in a role play on a cliff-hanger, so that my partner has a clear route to make up any follow up that they want to. The only time I try and end a plot, is if I am the last to post. I don’t think it has happened before where a partner has left me with nothing to post, so I am not sure what I would do, but I guess I would just make it up as I go along and try and pick up any bit of plot I could. Let’s hope it doesn’t happen!

[104]

Quote: Faithful Puppy
If there's not a natural next step in the RP, a twist is always fun.



What a great idea! Everyone likes a good twist
 

Marketing Maven
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Mushu
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Sir Hiss
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Muggle Born
Hufflepuff
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Roleplaying to me is something that really involves both give and take. It is about bouncing off each other's ideas and inspirations! For me, personally, I suppose that the giving side of things would be making sure to leave paths for my partner to take, and not making the storyline completely narrow so that it only suits me. I'm definitely conscientious about this, because I find that the best roleplays have spontaneity and too much planning can result in something that clearly reads as over-planned. I am quite fortunate in that I can make some kind of story out of almost anything - it may not be a great story, but I can always find something to write. The only thing that bothers me really is god-modding, but even then I try and just go with what my partner has written, expanding on it, and then creating some new paths for them to pick up on.
@Pyper, I agree with Rainewen and callen8black that the planning thread is a great place to sort out stuff like this! I find that my planning threads are a lot more about how we are writing, and only a little about the plot.

[WC: 198]

Edited by Koumori72

 

Junior Staff
Lion's League
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Gryffindor
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6th year Witch
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Planning threads are definitely a major crutch for me. I find it easier to discuss character, world building, plot and all the little bits of the story whilst keeping everything together. Most times my planning threads are longer than my actual role-plays.
 

Magical Edu. Mod
Magical Edu. Mod
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3rd year Witch
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I've actually had surprisingly few experiences where my roleplay partner has left me little to respond to, and I'm thankful for that! Personally, I tend to be the type of roleplayer who plans in the moment; I'll chat with my roleplay partners, and we might decide on a thread idea or a plot idea that interests us, but it's only with very intricate plots that I usually sit down and map out what will happen. That helps me to be spontaneous, and I think that I write my best posts that way.

DarkLordDaniel's post actually reflects my writing well. When I have nothing to respond to, I tend to leave my reply for a little longer because I really have to think about what I can do to move the action along. (It takes a lot more thought when it's with a writer or a character who habitually provides little to respond to.) What my goal is for each post is to provide at least one piece of dialogue and one action that could elicit a response. That goal changes when I write longer roleplays (as I prefer speedy threads where characters directly interact rather than running three or four conversations at a time that have to be pieced together afterwards).
 

Mixed Blood
Slytherin
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I haven't done much roleplaying on Hex, but I'm hoping to change that! I find that a good way to avoid stalls is to just always have stuff going on. If it looks like there's going to be a lag, add something new into the post so your partner has something to jump off of. People usually tend to do this instinctively, though, so I've never really found myself with nothing to say.

Off of Pyper's last post, I've always relied a lot on planning threads, too. Honestly, planning everything out is almost more important to me than actually realizing everything. It's definitely helpful for avoiding spots where you have no idea what to write; if you know your end goal, you can find a way there.
 

Magical Edu. Mod
Magical Edu. Mod
Muggle Born
Slytherin
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4th year Witch
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Quote: Pyper
Planning threads are definitely a major crutch for me. I find it easier to discuss character, world building, plot and all the little bits of the story whilst keeping everything together. Most times my planning threads are longer than my actual role-plays.

this is me ^^ I totally agree that planning threads are useful. Almost all of the partners that i RP with prefer to have a plot outline mapped out, or at least a beginning, middle and end for a general idea of the story. When we plan in more detail, we make sure that there will be things to respond to in each post as the story moves along, and that the plot makes sense.

How often have you gone to respond to a role-play and have had nothing to work off? What do you do when you have nothing to work with?
Luckily this has not happened to me as far as i can recall. I have been fortunate in my choice of RP partners.

Do you conscientiously ensure that there are a lot of things for your partner to pick up on in your role-play to further the plot? How often have you finished your post and realised that your partner has nothing to work with?
I consciously ensure that there are things for my partner to react to. At the very least, if there has been a lot of action or monologue in my post, it will most likely end with a question to my partner, such as "What do you think?" or "What will we do now?" or "HELP!" (as in i might need to be rescued from something/someone, depending on the plot). Also, in some stories we might be doing different things in different places, but we always try to make sure that the two of us are in the same place at some point, whether it is at the beginning, middle or end of a post, ie we are not off doing stuff individually for the whole RP (otherwise there will be no interaction!)
 

Muggle Born
Gryffindor
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4th year Witch
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I certainly try to leave options for my partner when I finish my post. If we are allowed to communicate and plan throughout, I might post a note in our planning thread to explain what I was thinking and why I did what I did. However, I don’t do that to take away their freedom, just to explain my thought process in case it helps them if they are stuck.

I’ve also had partners leave things open for me, but sometimes that seems like too much pressure! For instance, if their post ends in a way that requires me to determine what we do next. If I have an idea, that’s great! But I remember feeling lost at other times and frankly wishing that they hadn’t been so giving!

@Koumori72 – I think the best part of role playing is the bouncing ideas off each other. Two or three minds have to be greater than one! When my suggestions are accepted, that makes me feel warm and fuzzy. And it is also fun when someone suggests something that never would have crossed my mind. I think these discussions can really help the story become innovative.

[WC:194]
 

Junior Staff
Lion's League
Junior Staff - Lion's League
Muggle Born
Gryffindor
Every donor is a life saver. Speak up, save lives #OrganDonation #BloodDonation
6th year Witch
Status: Online
Age: 30
Posts: 29,976
Thank you all for participating. Here is the ticket list. You have 24 hours to review it.

The Importance of Giving

1. Lily
2. AccioNox
3. Ravenpuff995
4. rainewen
5. Mx Athena
6. callen8black
7. ThestyCauldron
8. Dark Lord Daniel
9. Faithful Puppy
10. Lu
11. Koumori72
12. a very happy start
13. Riverglen
14. Morgana Malipiero.
15. Purple MidnightBeach
 

Muggle Born
Gryffindor
You matter! You are loved!!
5th year Witch
Status: Online
Age: 54
Posts: 23,165
Looks good to me. thank you for organizing and tracking Pyper. Hugs!
 
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